I got a chance recently to do a podcast with Mark Kinney of All Games Considered about Madness in London Town and gaming in general. Mark struck me as a great fellow and the interview was a pleasure to do. Afterward, of course, I couldn't help but think about why I didn't mention this or that, but I think I at least conveyed some sense of the process behind our adventure playtesting and such. Moreover, I'm humbled to be interviewed, period. I've interviewed a number of music artists in the course of my radio work, but it's weird to be on the other side of the fence, so to speak.
The interview got my brain in Lovecraft mode once again, and I immediately pulled a story collection or two off the shelf and began reading. I haven't explored many of the non-Lovecraft Mythos stories, so that's where I'm focusing now. Specifically, I want to read Ramsey Campbell's Cold Print (about which I've heard good things) and some of the early Lovecraft-inspired Bloch and Howard work.
A link to the interview can be found here. You might also wish to listen to my Goodman Games comrades Mike Ferguson and Ken Hart in the interview before mine chatting about their experience producing the upcoming Shadows of Leningrad (they certainly sound more lucid in their interview than I did in mine)—the link to their interview is here.
Thanks for listening!