A week before the Con, the same day I launched a new 4e campaign (more of an experiment I hope to expand with more players later), I took a bad fall and ended up badly tearing the ligaments in my foot (and possibly breaking bones as well, possible MRI to come). My foot promptly changed all shades of blue, and my orthopedic surgeon happily pronounced it the worst sprain he had seen in recent memory. I ditched the crutches a day before flying out, but still needed a cane for support (oh the humanity).
Our flight to Indy was Turbulence City and twice the plane dropped and shook -- after the second drop I turned to face my now dead-awake seat-mate who stared at me plate-eyed and said, "That was disconcerting!" So much for good beginnings! (They say bad things come in threes, and last week a neighbor backed out of her driveway right into my car. Crash. The car of course wouldn't have been there except I can't currently drive because of my foot ... sigh. So I figure foot–flight–crash makes three!)
The Con was hectic but fun. The Goodman Games/Troll Lords party was a hoot, replete with old RPG war stories told by veterans. I finally had the pleasure to meet the unique energy avatar that is Harley Stroh, and I totally failed my Fortitude save versus his infamous bear hug. The Slippery Noodle was my kind of place, replete with blues music (I jocked my own blues show for 5 years on public radio).
Friday night we stormed the ENnies, our toasting glasses filled with Whiterock soda at the ready. I was disappointed (to put it mildly) that we didn't get the gold, as I feel our entries were all incredibly deserving. Such is life. Castle Whiterock did take Silver for cartography (congrats Jeremy!) and that's no mean feat. Next year is ours, just wait...
Highlights of this trip included working the Goodman Games booth, which is one of the few times I actually have the pleasure of interacting with our customers. The Con also puts me into contact with some folks I don't get to see all that often, as well as my GG East regulars Ken Hart and Adrian Pommier. (Top marks to Blackdirge for still managing to stoke my interest in swordfighting mere minutes after hearing my broken thumb story. And no, I'm not dueling you next year, dude!) Amy & I spent part of an afternoon over at the Indiana Museum and got to see the Jack Kerouac scroll, which was very cool.
Friday I also got some shopping in, of course. My acquisitions included:
- All the Goodman Games 4e modules
- Dice I really don’t need
- D&D figures I really don’t need
- Some neat mini terrain pieces and crates made from used tires
- Delta Green: Eyes Only (Chaosium)
- Dragon magazines # 296, 297, & 298
- FR2: Moonshae by Douglas Niles (TSR)
- X8: Drums on Fire Mountain (TSR)
- The latest issue of Kobold Quarterly
- A dice bag decorated with a bow-wielding nymph
- F3: Crystal Skull (Necromancer)
- Some Cthulhu car stickers
Saturday night was the GG seminar "How to Write Adventures That Don't Suck" and it was a blast. Our esteemed panel included Joseph Goodman, Harley Stroh, Ken Hart, Jeff LaSala, Brendan LaSalle, Adrian Pommier, and Luke Johnson, talented folks all. We had a friendly, intelligent crowd and there were some good questions. As usual, I was shy until I opened my mouth, but the front row stayed awake and I got the sense the seminar was well received.
Sunday I walked a couple blocks down to catch the GG tournament-in-progress, to see if my Round Three creations were proving suitably deadly. Later I got to the GG booth just as the last of the trophies were being handed out (at this point my foot was pretty much shot, and my Speed was down to a 2-square rating). Congrats to the victors, the Blood Kings!
It was a good time. I talked with good people, was reminded that I work with an incredible group of guys and gals, and I held to my promise of getting my hands on some Indiana BBQ ribs (at both the Ram and Rock Bottom). Here's to next year!